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int future gohan

Awakened UR Heroic Warrior - Gohan (Future) Super INT. - No support boost above 80% HP R.I.P Future Gohan never found Videl. - Bad links, - Has a 25% chance to stun the enemy for 2 turns with Super Attack, - Can only recover health once - Raises ATK and DEF by 30% for 3 turns with Super Attack, - Gains an additional +2 Ki and +30% ATK & DEF when there is two or more enemies - Terrible stats, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. - Gives allies of this category, as well as Universe 6, Realm of Gods, and Siblings' Bond Category allies, a 20% ATK and DEF boost (Stacks for each category the ally is on) - Raises ATK and DEF by 30% for 1 turn with Super Attack, - Critical hit from passive requires specific enemies to activate - Stacks ATK by 30% with Super Attack, - Outclassed by other Super Saiyan Gohan (Future) units here, - Gains +10% ATK & DEF with every DB Saga Category unit on the team, - Additional attacks from passive are not guaranteed, - Gains a 60% ATK and DEF boost when fighting two or less enemies Read the news before coming in and complaining about something. Question about INT Future Gohan and TEQ Golden Frieza’s Damage reduction conditions. - Extreme damage with Super Attack 2019-10-03T01:09:22Z Comment by LlL GEORGY. Aidan Carr. x1 Transform. Future Trunks is a hero in DBZ Tribute representing the Z-Fighters. 30. Excellent unit, but stuck on a crap banner. Take your favorite fandoms with you and never miss a beat. - Terrible stats, - Can fully recover all HP once when HP is 30% or below Transform Skill Type: PassiveSkill: Transforms when HP is 58% or more with an ally whose name includes 'Trunks' (Kid and GT excluded) on the team starting from the 4th turn from the start of battle. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. attacks when HP is 20% or less; High chance of additional attack of which has a great chance of becoming a super attack; When facing 2 or more enemies ATK & … In it, Gohan is with Trunks sitting down when the androids attack a city nearby, Gohan transforms into a Super Saiyan and asks Trunks to stay, but he refuses and wants to go with his master, Gohan agrees and when both prepares to go, Gohan knocks Trunks out and goes by himself to face the androids. - Lowers enemy's DEF by 40% for 3 turns with Super Attack, - No ATK boost above 80% HP Next Awakening Cost. 960. A second copy of UR Heroic Warrior - Gohan (Future) (S. INT) is absolutely the best option for the friend Hybrid Saiyan category leader. - Has a high (50%) chance of evading enemy's attack (including Super Attack) INT Future Gohan suffers from the same issue STR Nameku did. Super Saiyan Gohan (Future) 2224. Aidan Carr. M_Vic. https://dbz-dokkanbattle.fandom.com/wiki/Absolute_Grit_Super_Saiyan_Gohan_(Future)?oldid=1229157, ATK & DEF +80%; Ki +2 and an additional ATK +50% when there is an ". deathmare . So does Teq Golden Frieza’s damage reduction based on the HP you start out with? deathmare. "Future Saga" Category Ki +2 and HP, ATK & DEF +120%; or Type Ki +2 and HP, ATK & DEF +40%: One-Handed Kamehameha Mk.II: Causes immense damage to enemy: Golden Hope: All Super Attacks (including allies') can attack all enemies and ATK +100% when facing 2 or more enemies BLESSING YOUR SUMMONS BOIS. x50 x20 x10 x3 x1 Moves and Skills Leader Skill. - Huge damage with Super Attack - Terrible linkset, - Unconditional +2 Ki and +2000 ATK and DEF boost from passive His starting area is near the center of the map, giving him access to almost any area in the game. - Decent links, - Extreme damage with Super Attack Transformation Conditions. Gohan is a self-sufficient nuker and support Card that is is going to be best alongside at least a few Super INT allies to maximize his Passive Skill. ". - Terrible stats - Changes a random type of Ki Sphere to Ki Spheres with another Universe 6 Category ally on the same rotation - Decent links, - No DEF boost Find GIFs with the latest and newest hashtags! - Golden Warrior - Super Saiyan - Prepared for Battle - Experienced Fighters - Dismal Future Hybrid Saiyans - Future Saga - Goku's Family - Super Saiyans - Androids/Cell Saga - Bond of Master and Disciple - All-Out Struggle - Connected Hopes - Outclassed by Power to Face Despair Super Saiyan Gohan (Future), - Gains an additional 50% ATK boost and +2 Ki when fighting an Androids Category enemy Together, they share 25% in ATK Link Skills, and enough Ki to almost guarantee a Super ATK from both Cards. - Flat ATK boost for JP, flat ATK and DEF boost on GBL Awakened UR Confronting Fate - Gohan (Future) Super INT. - Outclassed by other Super Saiyan 2 Gohan (Youth) units here, - ATK boost is based whether or not Gohan is launching a Super Attack Sneakman. 2019-10-02T23:00:37Z. yy360musketskeetshoot. Pages using duplicate arguments in template calls, Resilient Will to Protect the Future Trunks (Teen) (Future), Awakened True Power Super Saiyan Gohan (Youth), Final Super Power Super Saiyan God SS Goku (Kaioken), Global Harmony Through Destruction Beerus & Whis, Full-Tilt Kamehameha Super Saiyan 2 Gohan (Youth), Next-Level Strike Super Saiyan God SS Goku, Blade of Hope and Dreams Super Saiyan Trunks (Future), Observance of Pride Super Saiyan God SS Vegeta, Passion of the Warrior Race Super Saiyan God SS Vegeta, Limitless Combat Power Super Saiyan Vegeta, A Will Beyond Time Super Saiyan Trunks (Future), Second Super Saiyan Super Saiyan Trunks (Teen), Power to Face Despair Super Saiyan Gohan (Future), Decisive Kamehameha Super Saiyan God SS Goku, Definitive Strength Super Saiyan God SS Vegeta, Striking in Harmony Super Saiyan 2 Gohan (Youth), Victor of the Future Super Saiyan Trunks (Future), Warrior Race's Resolve Super Saiyan Cabba, Devastating Fighting Spirit of God Super Saiyan God Vegeta, Unwavering Conviction Super Saiyan Trunks (Future), Bonds Beyond Time Super Saiyan God SS Vegeta, Power of Kindness and Courage Super Saiyan Gohan (Youth), Answers Found in Training Super Saiyan Goku/Super Saiyan Gohan (Youth), A Lesson in Good and Evil Gowasu & Zamasu, All-New Power Super Saiyan 3 Trunks (Teen), Invincible Battle Form Super Vegeta/Super Trunks, Alternate Ending Super Saiyan Trunks (Future), Soaring New Generation Super Saiyan Gohan (Youth), Future-Carving Power Super Saiyan Trunks (Teen), To a New Future Super Saiyan Trunks (Future), The Power of a God Unleashed Super Saiyan God SS Vegeta, Valiant Resistance Super Saiyan Gohan (Future), Absolute Grit Super Saiyan Gohan (Future), Power of Pride and Bonds Super Saiyan 2 Cabba, Determined to Evolve Super Saiyan God SS Vegeta, The Paramount Saiyan Super Saiyan God SS Goku, New Realms of Saiyan Power Super Saiyan God SS Vegeta, Time's Guidance Super Saiyan Trunks (Xeno), Humanity's Hope Super Saiyan Trunks (Future), Explosive Rage Super Saiyan 2 Gohan (Youth), Protector of Hope Super Saiyan Gohan (Future), Flaring Rage Super Saiyan 2 Gohan (Youth), Gentle-Hearted Warrior Super Saiyan Gohan (Youth), Full-Power Collision Super Saiyan 2 Gohan (Youth), Ascending to Godhood Super Saiyan God SS Vegeta, Point-Blank Flash Super Saiyan 2 Gohan (Youth), Braveness and Vigor in Action Goku (Youth), Power of Rage Super Saiyan Trunks (Future), Challenger against God Super Saiyan God SS Goku, A Meaningful Strike Super Saiyan 2 Trunks (Teen), Max Power Technique Master Roshi (Max Power), Masterful Technique Master Roshi (Max Power) (TEQ), Masterful Technique Master Roshi (Max Power) (AGL), Rumored Warrior of Justice Super Saiyan Gohan (Teen), Shining-Gold Justice Great Saiyaman (SS2), https://dbz-dokkanbattle.fandom.com/wiki/Tier_List:_Bond_of_Master_and_Disciple?oldid=1225203, - Great all-round unit that can hit decently hard and tank really well especially in long events, - Loses the ability to stack DEF upon using Active Skill which could actually be detrimental in long events, - Unable to transform in this team unless you run, - Great all-round unit that gets stronger over time, - Can only get the second attack boost if he gets attacked first, restricting him as the first attacker in a turn, - Forgoes running his PHY support counterpart, - Transformation chance is completely unreliable, - Support only encompasses a couple of units here, - Great jack-of-all-trades unit that can be used as an alternate leader for this category, - Takes too long for him to transform into his Super Saiyan Blue state, - Requires specific allies to change Ki Spheres, - Great support unit that can hold his own at the same time, - Can only receive the second boost at low HP, - Will never be able to transform in this team due to being the only, - Shares the same name as his superior EZA counterpart, - Faces stiff competition with other SSB Vegetas, - Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku, - Requires Super Saiyan Goku on rotation to be utilized to his full potential, - Hits and tanks decently hard for a general pool unit, - Only provides the support if he is on the same rotation as Beerus, - Can hold on its own despite primarily being a support unit, - Despite primarily being a support unit, Cabba can hold quite well on his own, - Loses DEF and sacrifices HP after Supering, making him a big Glass Cannon, - Passive will only fully activate if you're low on HP, - Best linking partner for LR Beerus and Whis, - Faces stiff competition wit his other Dokkan Fest counterpart, - Great support unit that can hold his own quite well, - Active Skill is more often than not, worse unless you face the appropriate category enemy, - Best defensive support unit in the game, - Does not give ATK boosts to other allies, - Has a high (50%) chance of evading enemy's attack (including Super Attack), - Has no ATK or DEF boost outside of support, - Requires specific allies/enemies to activate second boost, - Active Skill is more often than not worse in long events due to not being able to stack his DEF, - Can hit decently hard thanks to his LR stats particularly against multiple enemies, - Hits decently hard for an F2P unit thanks to his EZA stats, - Capable of hitting extremely hard with his one-time nuke, - ATK boost only works once and it also erases his DEF as well as stunning himself, - Great ATK boost that can be further magnified through supports, - Shares the same name with his much better Dokkan Fest counterparts, - Second boost requires two or more enemies to activate, - Great attack boost against multiple enemies, - Gains an unconditional 80% ATK and DEF boost, - Second passive boost requires specific enemies to activate, - Has a great (70%) chance of launching up to 2 additional attacks, each of which having a high (50%) chance of becoming a Super Attack, - Requires specific units on the team to gain an ATK and DEF through passive, - DEF boost only applies on a Super Attack, - Decent ATK boost that can be amplified with supports, - Completely outclassed by his much better SSB counterparts, - ATK and DEF boost from passive goes away with 3 or more enemies (World Tournament for example), - Requires specific enemies and specific quantities of them to activate full boost, - Completely outclassed by other Beerus units, - Unable to receive the boost unless your HP falls below a certain threshold, making him a big sitting duck, - Gains 77% ATK when HP is at 80% or below, - 50% ATK boost when performing a Super Attack, - Links poorly with the rest of the team outside of Beerus, - Raises Universe 6 category allies Ki by +2 and ATK and DEF by 40%, - 200% ATK boost will not always activate, - Gains a 40% ATK and DEF boost when HP is at 30% or above, - Loses ATK and DEF boost below 30% health, - Links poorly with the rest of the team aside from Beerus, - Ki changing ability competely detriments non TEQ units that are dependant on Rainbow Ki, - Gains a 30% ATK & DEF boost for 7 turns from start of turn, - Gives all allies a 30% ATK boost when below 80% HP, - Gains a 40% ATK boost when below 80% HP, - Tanks damage by 50% when guard is activated, - Gives all allies a 15% ATK and DEF boost, - Flat boosts that won't even work at full HP, - Unconditional +3 Ki and a +5000 ATK boost when facing 1 enemy, - Passive boost goes away when fighting two or more enemies, Gives all allies +3000 ATK (& DEF on GBL) as the first attacker on rotation, - Gives all allies +2 Ki when at 50% HP or above, - Recovers all health when below 30% HP once, - A complete April Fool's joke unit, do not use him under any circumstances, - Great support unit that encompasses pretty much everyone relevant in this category, - Easily the strongest support unit as long as Gohan (Youth) is in the same rotation, - Receives zero boosts from Gohan's leader skills, causing him to get hit really hard if caught out of position (albeit it can also be used to your advantage to trigger AGL Gohan's Active Skill), Blade of Hope and Dreams Super Saiyan Trunks (Future) promoted to S. 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